Inherits \ MaterialMap
Describes a map used by a material to apply a texture to a surface.
Texture Texture to map
CoordinateSource UV coordinate source or generation type
SourceChannel Source channel for UV coordinates (when CoordinateSource is set to a UVChannel)
Filter Filter used when a texture is magnified/reduced
USamplingMode Sampling mode used along the texture's U axis
VSamplingMode Sampling mode used along the texture's V axis
WSamplingMode Sampling mode used along the texture's W axis
BorderColor Border color outside the uv range when the BorderColor sampling mode is used
Tile Tiling (uv) scale
Offset Sampling (uv) offset
Rotation Controls UV rotation
Enables/disables UV rotation
Euler angles to rotate uv coordinates about the current offset
This object has no methods.
This object has no events.