SpecularMaterialAttribute
\ MaterialAttribute
Encapsulates the reflexive properties of a material.
Properties
ReflectsMode Controls what the material reflects
SpecularLevel Controls how much light is reflected
Glossiness Controls the apparent glossiness of a surface (if ReflectsMode is set to Lights)
FresnelEffect Properties that modulates surface refraction and reflection blending based on view angle. This effect works in conjunction with the Refraction effects found in the TranslucencyMaterialAttribute
Enables/disables the fresnel effect
Controls the reflection/refraction mix power
Controls the reflection/refraction mix bias
Methods
getSpecularLevelMap Gets a TextureMap that stores a single dimension of data that modulates the specular level across a surface
getGlossinessMap Gets a TextureMap that stores a single dimension of data that modulates glossiness across a surface
Events
This object has no events.