PlayerController
\ Controller
Controller that represents user interaction with an object such as an Actor.
Properties
This object has no properties.
Methods
activate Activates the player controller by setting itself as the current player controller of the root player dispatch
getInputViewPort Returns the ViewPort that the input was dispatched through to this PlayerController
getPlayerView Gets the current player view
getPlayerNode Gets the current player node
getUserInputs Returns the user input collection Kit
Events
This object has no events.
Derived Types
ChasePlayerController, FlyingPlayerController, TrackedDevicePlayerController, CharacterPlayerController, MovableObjectPlayerController, VehiclePlayerController, TrackingPlayerController, ViewPointPlayerController