NodeEmitterCollisionResponse
\ CollisionResponse
Controller used to emit nodes in response to a collision.
Properties
EmitLocation Determines where the node resulting from a collision is emitted
TrackWithCollision If set to true, emitted nodes will track with the collision object (useful for rolling/sliding sound collision responses)
RemoveNodes Removes nodes when collision tracking finishes
Methods
getNodeEmitter Gets the NodeEmitter used to emit nodes on collision
Events
This object has no events.