\ MaterialAttribute
Encapsulates the lighting properties of a material.
Lit Enables/disables lighting for this material
CastsShadows Enables/disables if this material can cast shadows
EmissiveAmount Controls the intensity of diffuse color self emission
TwoSidedLighting Defines two-sided lighting properties. Two-sided lighting is where shadows and light are visible through a surface such as a two sided plane.
Enables/disables two-sided lighting
Controls how much light from the front side is transmitted to the back side
getSelfIlluminationMap Gets a TextureMap that stores self illumination color data
getLightMap Gets a LightMap that stores baked light data
This object has no events.