GeometryMaterialAttribute
Inherits \ MaterialAttribute
Encapsulates the geometric properties of a material.
Properties
Skinning Set to true to enabled skinning
InvertNormalMap Set to true to invert the normals in the normal map
Methods
getNormalMap Gets a TextureMap that encodes surface normals for bump mapping
getDetailNormalMap Gets a TextureMap that is blended with the normal map used to provide higher levels of bump detail
getDisplacementMap1 Gets a DisplacementMap for vertex animation effects
getDisplacementMap2 Gets a DisplacementMap for vertex animation effects
getDisplacementMap3 Gets a DisplacementMap for vertex animation effects
Events
This object has no events.