Entity
Inherits \ SpaceMapNode
A renderable node
Properties
CastsShadows Controls whether this entity casts shadows or not
Color Per-instance color
Methods
isVisible Returns our visible status
setVisible Sets our visible state (same as SetActive())
Events
onRender Emitted when the object is rendered
Derived Types
UINode, MeshEntity, TransformWidget, Portal, SignalVisualizer, Sprite, SpaceMap, Light, TerrainTile